🦙
Alpaca Dash
  • Alpaca Dash Game Review
    • Alpaca Stats
      • Speed
      • Acceleration
      • Endurance
      • Handling
      • Intelligence
    • Alpaca Run States
    • Alpaca Resources
    • Environment Types
      • Desert
      • Mountainside
    • Weather Types
      • Clear
      • Heat
      • Rain
      • Wind
    • Obstacles
      • Sand
      • Rocks
      • Mud
      • Turns
    • Skills
      • Active Skills
      • Passive Skills
      • Skill Tree Types
        • Agility
          • Tier 1 Skills
          • Tier 2 Skills
          • Tier 3 Skills
          • Tier 4 Skills
        • Strength
          • Tier 1 Skills
          • Tier 2 Skills
          • Tier 3 Skills
          • Tier 4 Skills
        • Intelligence
          • Tier 1 Skills
          • Tier 2 Skills
          • Tier 3 Skills
          • Tier 4 Skills
          • Tier 5 Skills
      • Buffs
      • Shields
      • Debuffs
        • Targets
      • Conditions
    • Lobbies
Powered by GitBook
On this page
  1. Alpaca Dash Game Review

Alpaca Run States

PreviousIntelligenceNextAlpaca Resources

Last updated 10 months ago

During a race, your alpaca can be in one of three states: Rest, Run, or Sprint. In the Rest state, the alpaca is recuperating and not expending much energy, allowing it to recover stamina. The Run state is the default mode where the alpaca runs at a moderate pace without using stamina. In the Sprint state, the alpaca runs at high speed, consuming more stamina.

Run State Calculation

The alpaca's state during a race is determined by its current speed relative to its stat thresholds:

Rest State

  • Condition: currentSpeed ``<=

  • Description: The alpaca recovers stamina in this state.

Run State

  • Condition: <`` currentSpeed <

  • Description: The default state where the alpaca runs at a moderate pace without consuming stamina.

Sprint State

  • Condition: currentSpeed ``>=

  • Description: The alpaca runs at high speed, consuming more stamina.


restThresholdSpeed
restThresholdSpeed
sprintThresholdSpeed
sprintThresholdSpeed