🦙
Alpaca Dash
  • Alpaca Dash Game Review
    • Alpaca Stats
      • Speed
      • Acceleration
      • Endurance
      • Handling
      • Intelligence
    • Alpaca Run States
    • Alpaca Resources
    • Environment Types
      • Desert
      • Mountainside
    • Weather Types
      • Clear
      • Heat
      • Rain
      • Wind
    • Obstacles
      • Sand
      • Rocks
      • Mud
      • Turns
    • Skills
      • Active Skills
      • Passive Skills
      • Skill Tree Types
        • Agility
          • Tier 1 Skills
          • Tier 2 Skills
          • Tier 3 Skills
          • Tier 4 Skills
        • Strength
          • Tier 1 Skills
          • Tier 2 Skills
          • Tier 3 Skills
          • Tier 4 Skills
        • Intelligence
          • Tier 1 Skills
          • Tier 2 Skills
          • Tier 3 Skills
          • Tier 4 Skills
          • Tier 5 Skills
      • Buffs
      • Shields
      • Debuffs
        • Targets
      • Conditions
    • Lobbies
Powered by GitBook
On this page
  1. Alpaca Dash Game Review
  2. Obstacles

Turns

PreviousMudNextSkills

Last updated 10 months ago

In Alpaca Dash, Turns present a unique challenge, requiring racers to navigate sharp changes in direction while maintaining speed and control. Turns are divided into two parts: Before and After the Apex

Before the Apex

Before the Apex, turns reduce , , and . The degree of these reductions is influenced by the angle of the turn:

Degrees
Top Speed
Sprint Threshold Speed
Rest Threshold Speed

10

-75%

-75%

-75%

20

-65%

-65%

-65%

30

-55%

-55%

-55%

45

-40%

-40%

-40%

60

-25%

-25%

-25%

After the Apex

After the Apex, turns reduce and . The degree of these reductions is influenced by the angle of the turn:

Degrees
Max Acceleration
Max Deceleration

10

-40%

-40%

20

-40%

-40%

30

-30%

-30%

45

-20%

-20%

60

-15%

-15%

Slowing Down Near Turns

Alpacas must also slow down near turns to navigate them safely. The speed reduction near turns is based on the turn radius:

Degrees
Speed Fraction

10

30%

20

40%

30

50%

45

70%

60

80%

Rest Threshold Speed
Sprint Threshold Speed
Top Speed
Max Deceleration
Max Acceleration